Implementing the MVI Design Pattern in Flutter: A Journey toward Scalable State Management
Dev.to Dart · Jan 25, 2026
A while back, I worked on a small Flutter project while I was learning about Providers. I tried mimicking a simple MVI design pattern from this repo and attempted to create a Flutter version of it. At...
📊 Two Weeks In: How My First Flutter Chart Package Is Performing on pub.dev 🚀
Dev.to Flutter · Jan 25, 2026
A couple of weeks ago, I published my first Flutter package on pub.dev: 👉 imp_trading_chart It wasn’t just “another package release” — it was the result of 2 weeks of continuous brainstorming, refact...
The Offline-First Struggle: How I Built a Robust Sync Engine for Flutter (SynapseLink)
Dev.to Dart · Jan 24, 2026
Introduction: Building a robust offline-first application is more than just caching data; it's about managing consistency. After struggling with manual sync logic in complex ERP-style apps, I decided ...
On-Device AI in Flutter 2026: TensorFlow Lite Tutorial (Image Classifier App) 🤖
Dev.to Flutter · Jan 24, 2026
If you've ever wanted AI in your Flutter app without Gemini API costs, this is it. Hey guys! It's Samuel once again. Today, we're going to be integrating something cool: On-device AI: no cloud, no int...
CQRS Pattern in Flutter: Commands vs Queries
Dev.to Dart · Jan 24, 2026
When building Flutter applications with Clean Architecture, one pattern that dramatically improves code clarity is Command Query Responsibility Segregation (CQRS). In this article, I'll show you how I...
🚀 From V2.0 to R&D: How our internal tools fuel our Roadmap
Dev.to Flutter · Jan 23, 2026
Following the successful launch of Reklamof V2.0, we have shifted our engineering focus back to our proprietary internal app: Ruolis. Why? Because the best way to deliver cutting-edge tech to our clie...
Your App Worked Perfectly… Until the OS Killed It
Dev.to Dart · Jan 23, 2026
A production story from real apps. For a long time, I thought process death was an edge case. Something you read about in docs. Something that might happen, but not in real life. After all, my apps wo...
Why I Chose Flutter — And Why I’m Still Betting on It in 2026
Dev.to Dart · Jan 23, 2026
When I started my journey as a mobile developer, I wanted one thing: build fast, scalable apps without sacrificing performance or UI quality. That’s when I chose Flutter — and after 3+ years of real-w...
Flutter Flavors: Guía definitiva para proyectos white-label en Android e iOS
Dev.to Flutter · Jan 23, 2026
Índice Introducción Creación de Flavors Android iOS Launch.json Assets y Variables de aplicación Launcher Icon Splash Screen Configuración de Firebase firebase_options Google_services.json Google_serv...
What is Flutter? A Complete Introduction for Developers
Dev.to Dart · Jan 21, 2026
I spent years watching development teams struggle with the same problem. They'd build their iOS app in Swift, then turn around and build it again in Kotlin for Android. Same features, same bugs to fix...
Dart Frog Part 3: Connecting Flutter to Your Dart Backend (Full-Stack Todo Demo) 🐸
Dev.to Dart · Jan 21, 2026
Hey guys! Welcome to Part 3 of our Dart Frog series. If you missed Part 1 and Part 2, we set up Dart Frog and built a CRUD API for our Task App with hot reload. Watch it now if you’re new! Today is th...
How to Collect Feature Requests and Bug Reports for flutter apps
Dev.to Dart · Jan 19, 2026
Shipping a Flutter app is only the beginning of the product journey. Once users start interacting with the real product, they generate feedback that developers can use to improve usability, fix issues...
Looking to Join a Flutter Team as a Rive Animator (Open for Monthly Collaboration)
Dev.to Dart · Jan 19, 2026
Modern Flutter apps are no longer judged only by performance and features. Users notice how an app responds, how it guides them, and how it feels during interaction. Motion plays a key role in this ex...
What $1500/Month Gets You From a Rive Animator (For Production Flutter Apps)
Dev.to Dart · Jan 19, 2026
When Flutter teams consider adding motion to their product, the first concern is rarely visual quality. It is usually about scope, maintainability, and whether animation will slow development down. Th...