MASTODON
In case you're wondering why your dartssh2 lib cannot connect to a legacy government FTP…
In case you're wondering why your dartssh2 lib cannot connect to a legacy government FTP server...Clone the dartssh2 repo and set allowMalformed to true in ssh_message.dart#dartlang #flutter
REDDIT
Introducing package:saveable 0.1.0
Easy to use variable-level state persistence solution see more at https://pub.dev/packages/saveable
REDDIT
Serverpod Concurrency
I came across this Statement of a Serverpod Maintainer: > "Dart can easily handle concurrent connections. It's true that the main code is running in a single thread, but under the hood the connections...
REDDIT
Which IDE one to take for dart
Hello, I would like to make an app art for Android and iOS but the problem and that I can not configure I don't know an IDE for his I'm on Windows I have the jetbrain pack and I can't even flutter bec...
MASTODON
2025 in code!
2025 in code! 🚀📈 4,508 contributions🏆 Top 1% rank⭐ 259 stars earned🔥 Longest streak: 10 daysTop Language: Kotlin 🛠️Power Level: Super Saiyan 🔥Here’s to an even better 2026! 💻✨Follow me 👇https:...
MASTODON
Another fun thing here is Dart running both in the editor and in your game (potentially *multiple* games) and trying to debug them.
Another fun thing here is Dart running both in the editor and in your game (potentially *multiple* games) and trying to debug them. Each instance of Dart will have to start a service isolate on a sepa...
MASTODON
When you instruct it to perform a hot reload, it does an incremental compilation to another dill…
When you instruct it to perform a hot reload, it does an incremental compilation to another dill named "main.dart.incremental.dill", copies that to devFS, then tells the Kernel service to reload sourc...
MASTODON
So, in researching a "correct" way for Godot Dart to do hot reload, I have gone down a rabbit hole…
So, in researching a "correct" way for Godot Dart to do hot reload, I have gone down a rabbit hole of how Flutter does it, and it's wild to me how it works when it seems like Dart supports hot reload ...
MASTODON
🚀 Pokedex Flutter v2.0.10 is live!Flutter 3.38.5, updated deps, Android build improvements & bug…
🚀 Pokedex Flutter v2.0.10 is live!Flutter 3.38.5, updated deps, Android build improvements & bug fixes 🧩🔥🔗 https://github.com/NicosNicolaou16/Pokedex_Flutter⭐ If you find it useful, drop a star!#F...
MASTODON
Question to developers that use semantic versioning.
Question to developers that use semantic versioning. I'm accepting a PR for an API change that doesn't break anything but refactors my library so that it is a bit cleaner now that Dart has added algeb...
MASTODON
🚀 Sharing open-source Android & Flutter samples, libraries, and packages focused on clean…
🚀 Sharing open-source Android & Flutter samples, libraries, and packages focused on clean architecture & modern dev.Take a look 👇🔗 https://github.com/NicosNicolaou16If it helps, a ⭐ or Follow is ap...
MASTODON
I share practical Android & Flutter tutorials on Medium — Jetpack Compose, Room DB, Wear OS/TV,…
I share practical Android & Flutter tutorials on Medium — Jetpack Compose, Room DB, Wear OS/TV, Navigation 3, and live update notifications.🔗 medium.com/@nicosnicolaou#AndroidDev #FlutterDev #MobileD...
MASTODON
Tonite I am working on the ecto chapter in "Practical Flutter & Phoenix", will cover the following.
Tonite I am working on the ecto chapter in "Practical Flutter & Phoenix", will cover the following. ☑️Repo, Schemas and Changesets☑️Migrations☑️Associations☑️Transactions☑️Showcase all code via Iex. H...
MASTODON
https://modulovalue.com/blog/understanding-dart-class-modifiers-lattices/#dartlang #class
https://modulovalue.com/blog/understanding-dart-class-modifiers-lattices/#dartlang #class
MASTODON
Strengthening Flutter's core widgets, roadmap on decoupling Material and Cupertino#flutter…
Strengthening Flutter's core widgets, roadmap on decoupling Material and Cupertino#flutter #flutterdev https://www.youtube.com/watch?v=W4olXg91iX8
GITHUB
Bump engine version for 3.38.5 (#179743)
with bin/internal/last_engine_commit.sh > bin/internal/engine.version